Ubisoft RedLynx Proposes Strategic Refocus on Small Screens
Ubisoft has announced a restructuring proposal for its RedLynx studio, as part of the company’s ongoing global strategy to streamline operations, reduce costs, and enhance efficiency across its worldwide development network. The proposed changes, outlined in a statement on RedLynx’s official site, mark a significant shift in the Finnish studio’s direction, with a renewed focus on mobile and “small screen” development.
Before any decisions are finalized, Ubisoft RedLynx will engage in collective negotiations with its staff. These discussions are expected to begin on October 30 and conclude toward the end of November. The proposal primarily affects the production and administration teams, while the technology team supporting Ubisoft’s Snowdrop engine will remain unaffected.
If approved, the restructuring could result in the reduction of up to 60 positions.
“This proposal reflects difficult choices we may need to make, and it comes after careful consideration,” said Celine Pasula, Managing Director of Ubisoft RedLynx. “We recognize the weight of this announcement and want to acknowledge the impact this proposal may have on individuals and teams.”
Under the proposed plan, RedLynx would transition from a multiplatform studio to one specialized in mobile and small-screen experiences, aligning with Ubisoft’s broader goal to expand its reach on emerging gaming platforms. The studio’s resources would be reorganized to support two unannounced mobile projects that RedLynx is currently leading.
This refocus builds upon the studio’s legacy of success in mobile and portable gaming. Known for titles such as Trials Frontier and Trials Rising, RedLynx has a strong history of developing creative, physics-based games suited to handheld and mobile devices.
“We are confident that, with the proposed changes, RedLynx would continue to play a meaningful role in Ubisoft’s future,” Pasula added. “By driving technical excellence on mobile devices and strengthening Ubisoft’s cross and multi-platform capabilities on small screens, we aim to expand our audience reach.”
The restructuring comes amid Ubisoft’s wider cost-cutting and realignment efforts across its global studios, as the company continues to adapt to a rapidly changing games industry and increasing development costs.
If the proposal is approved, RedLynx’s new strategy could signal a renewed commitment by Ubisoft to mobile-first experiences and a stronger presence in the growing small-screen gaming market.
Do you think Ubisoft’s pivot toward mobile development is a smart long-term strategy, or a risky move away from its roots? Share your thoughts below.
