NVIDIA DLSS 4 Multi Frame Generation Arrives in Project Motor Racing and Prologue: Go Wayback!
NVIDIA has confirmed that DLSS 4 with Multi Frame Generation is now available in two new PC titles, expanding adoption of its latest AI powered performance technology. Both Prologue: Go Wayback!, released last week in Steam Early Access, and Project Motor Racing, launching today on Steam, now support NVIDIA’s newest generation of DLSS.
Prologue: Go Wayback! – DLSS 4 Enhanced Wilderness Survival
Developed by Brendan Greene and PLAYERUNKNOWN Productions, Prologue: Go Wayback! is a single player, emergent open world survival roguelike set across a procedurally generated 64 square kilometer wilderness. Each run reshapes the environment, demanding new strategies as players battle harsh weather and unpredictable terrain while pushing toward the distant Weather Tower.
The game is designed to evolve continuously, with one full year of planned content updates before reaching its 1.0 launch. With DLSS support scaling across GPU generations, players can optimize their experience accordingly
• RTX 50 Series: DLSS 4 Multi Frame Generation
• RTX 40 Series: DLSS Frame Generation
• All RTX GPUs: DLSS Super Resolution using NVIDIA’s transformer AI model
Prologue is the second stepping stone toward Greene’s long term vision, Project Artemis, an ambitious massively multiplayer sandbox still years in development.
Project Motor Racing – High Speed Simulation Meets DLSS 4
Straight4 Studios and GIANTS Software’s Project Motor Racing brings a technically rich simulation experience featuring
• 28 tracks from multiple eras
• 70+ meticulously recreated cars
• 13 racing classes
• A complete single player career mode
• Competitive multiplayer with mixed class racing
DLSS support is fully aligned with NVIDIA’s performance scaling model. RTX 50 Series players can enable DLSS 4 Multi Frame Generation, delivering maximum frame rate uplift, while RTX 40 Series cards gain acceleration through standard Frame Generation. All RTX users, regardless of GPU tier, can improve performance and visual fidelity through DLSS Super Resolution.
More Games Join the DLSS Ecosystem
Earlier this month, Minakata Dynamics and Hooded Horse released Whiskerwood in Steam Early Access, a unique city builder starring industrious mice ruled by domineering cats. Both the free demo and full game support DLSS Super Resolution and DLAA, extending NVIDIA’s AI feature set into simulation and management genres.
NVIDIA also reiterated that the upcoming action adventure game Tides of Annihilation, featured again during the recent Xbox Partner Preview, will support DLSS 4 Multi Frame Generation on day one.
GeForce Rewards: Free Battlefield 6 SVK-8.6 Weapon Skin
NVIDIA users can currently claim an exclusive Battlefield 6 Marksman SVK 8.6 DMR skin via GeForce Rewards. To redeem
Open the NVIDIA app
Select “Redeem”
Follow the on screen steps
The reward is available while supplies last.
NVIDIA’s latest announcements underscore the rapid integration of DLSS 4 across diverse PC gaming genres, enabling smoother gameplay and higher fidelity visuals as developers adopt Multi Frame Generation for next generation experiences.
Do you plan to try DLSS 4 in either of these titles? Let us know which game you’re testing first.
