Ex-Telltale Devs Announce Release Date and Episodic Format for Their New Dispatch Game
AdHoc Studio, a team founded by former Telltale Games developers, has officially announced the release date for their upcoming narrative-driven game, Dispatch. The title will launch on October 22, 2025 for PC via Steam and PlayStation 5, adopting a bi-weekly episodic format reminiscent of Telltale’s classic storytelling model. Players can expect two episodes each week, with a total of four episodes making up the full first season.
In Dispatch, players take on the role of Robert Robertson (aka Mecha Man), a washed-up superhero whose mech suit is destroyed in battle. Stripped of his hero status, Robertson takes a job at a superhero dispatch center as a coordinator rather than a frontline fighter. His new role forces him to manage a roster of ex-supervillains turned reluctant allies while rebuilding his suit and plotting revenge against his nemesis.
The game blends narrative choice-driven gameplay with a strategic management layer:
Choices Matter – Every decision affects relationships, allegiances, and story outcomes.
Strategic Deployment – Use the strategy map to review emergencies and assign heroes, balancing risks and rewards.
Complex Characters – Each hero comes with quirks, flaws, and personal baggage to navigate.
Progression – Upgrade abilities and unlock skills to enhance effectiveness in the field.
AdHoc has secured an impressive voice cast for Dispatch:
Aaron Paul (Breaking Bad, Westworld) as Robert Robertson / Mecha Man
Jeffrey Wright (The Batman, Westworld)
Matthew Mercer (Critical Role, Overwatch)
Laura Bailey (The Last of Us Part II, Marvel’s Spider-Man)
Editions & Pricing
Standard Edition – $30, includes the full season.
Deluxe Edition – $40, includes the game, digital artbook, and four digital comics.
Demo – Available now on Steam for PC players to try before launch.
With its episodic storytelling, moral decision-making, and a touch of workplace comedy set in a superhero universe, Dispatch aims to recapture the spirit of Telltale while evolving the formula with strategic gameplay.
Do you think episodic storytelling still has a place in today’s gaming industry, or has the format been overshadowed by full-season releases? Share your thoughts below!