AMD Adrenalin Driver 25.9.1 Expands FSR 4 Support to Over 85 Games

AMD has officially released its latest Adrenalin Software Driver version 25.9.1, and it marks a significant milestone for FidelityFX Super Resolution. With this update, FSR 4 is now enabled across all games already supporting FSR 3.1 on DirectX 12, expanding the technology’s reach to over 85 titles without the need for third-party tools or DLL swaps. This change greatly simplifies adoption and ensures a smoother, more stable experience for players.

The company confirmed the news in its official release notes, adding that new titles such as Borderlands 4 and Hell Is Us now feature direct FSR 4 support. AMD also detailed the broader rollout through its GPUOpen announcement, highlighting that any game with FSR 3.1 DX12 support can seamlessly transition to FSR 4. This brings the total number of compatible games close to 100, providing higher image quality and sharper reconstruction compared to the previous generation, particularly in performance and balanced modes. Players interested in accessing the driver update can download it directly from AMD’s support page.

Previously, players relied on utilities such as DLSS Swapper and Optiscaler to manually replace DLL files in order to activate FSR 4 in compatible titles. The new driver eliminates this step entirely, though it still requires RDNA 4 GPUs for official support. Linux-based workarounds for RDNA 3 GPUs continue to exist, but there is no equivalent solution on Windows. AMD also clarified that Vulkan-based titles are not covered in this update, with no official or third-party workaround currently available.

Beyond the expansion of FSR 4 support, the 25.9.1 driver addresses multiple stability and compatibility issues. Visual corruption seen in Mafia: The Old Country on Radeon RX 6600 series graphics has been resolved, intermittent application crashes and driver timeouts with WUCHANG: Fallen Feathers on RX 9000 series GPUs when using FSR 4 have been fixed, and Monster Hunter Wilds no longer suffers from driver timeouts when ray tracing is enabled alongside AMD Software recording tools on RX 7600, RX 7700, and RX 7800 series products. Additionally, detection issues with PlayStation VR controllers in SteamVR have been corrected.

AMD showcased the improved capabilities of FSR 4 in its official demonstration video, emphasizing its ability to deliver superior image quality compared to FSR 3.1 while maintaining strong performance scaling. With this latest update, AMD has strengthened the position of FidelityFX Super Resolution as a major player in the upscaling and frame generation space, further closing the gap with NVIDIA’s DLSS and Intel’s XeSS technologies.

With nearly 100 games now taking advantage of FSR 4, and more to follow, this driver update sets a strong precedent for developers and players alike. It ensures wider adoption of AMD’s latest upscaling technology while streamlining the process for end users.


Do you see FSR 4 as the definitive alternative to NVIDIA’s DLSS, or do you think AMD still has more to prove before it becomes the go-to upscaling solution?

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Angel Morales

Founder and lead writer at Duck-IT Tech News, and dedicated to delivering the latest news, reviews, and insights in the world of technology, gaming, and AI. With experience in the tech and business sectors, combining a deep passion for technology with a talent for clear and engaging writing

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