Wreckreation Developer Three Fields Entertainment Turns to Patreon in Bid to Keep Studio Alive

Three Fields Entertainment, the independent studio founded by former Burnout developers and best known for its open world sandbox racer Wreckreation, has launched a Patreon campaign in an effort to secure the studio’s future. The move follows a difficult commercial launch for Wreckreation and reflects the increasingly fragile position of mid sized and independent studios across the global games industry.

Wreckreation, released in October, introduced an ambitious concept that allowed players to reshape race tracks and the surrounding world in real time at the press of a button. Despite its creative vision, the title struggled at launch due to widespread technical issues and a lack of content, leading to disappointing sales and muted player engagement. Just over a month later, chief executive officer Fiona Sperry revealed in a LinkedIn post that the entire studio had been placed on redundancy notice, putting all staff roles at risk if the situation did not improve.

“I could not be prouder of the people I’ve worked alongside or the passion they’ve poured into this project. But the reality we now face is stark,” Sperry wrote in early December. She explained that the studio had self funded most of the year and all post launch development, adding that without further enthusiasm or financial backing from its publisher, sustaining the studio in its existing form was no longer viable.

While mass layoffs have not yet taken place, Three Fields Entertainment has now taken a direct appeal to its community. The studio has launched an official Patreon page aimed at keeping its core team intact and maintaining active development on Wreckreation. The announcement was shared via an official post on X by Arcade Driving, with the studio stating that the Patreon was created in response to players asking how they could support the team directly.

On the Patreon page, Three Fields is unusually transparent about its situation. The studio states that the funding will help keep its ten person development team together and allow it to continue updating Wreckreation with the responsiveness players have already seen. It also notes that the coming months are critical to the studio’s survival. According to the page, Three Fields estimates it requires approximately sixty five thousand dollars per month to remain operational.

Alongside the Patreon initiative, the studio is actively seeking longer term solutions. This includes pitching new projects and searching for additional partners, although recent industry history shows that many studios struggle to survive during these transitional periods. Across both the games and broader technology sectors, layoffs and studio closures have become increasingly common, even for teams with strong creative pedigrees.

Three Fields Entertainment’s decision to turn to community funding highlights the changing economics of game development, where even experienced developers with recognizable names are no longer insulated from market volatility. Whether direct player support can provide the stability needed remains to be seen, but for now, the studio is fighting to chart a different outcome than the one that has claimed so many teams in recent months.

Do you believe community driven funding like Patreon can meaningfully sustain game studios, or does it signal deeper structural problems in the industry?

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Angel Morales

Founder and lead writer at Duck-IT Tech News, and dedicated to delivering the latest news, reviews, and insights in the world of technology, gaming, and AI. With experience in the tech and business sectors, combining a deep passion for technology with a talent for clear and engaging writing

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