Universal MFG Unlocker 1.5.0 Brings DLSS Preset C to RTX 30 and 40 GPUs With XeSS Multi Frame Generation for AMD and Intel
The PC modding community continues expanding access to advanced frame generation technologies as developer dashdogy releases Universal MFG Unlocker v1.5.0, introducing NVIDIA's faster DLSS Frame Generation Preset C to GeForce RTX 30 and RTX 40 Series graphics cards. The update also adds Intel XeSS Multi Frame Generation support across NVIDIA, AMD, and Intel GPUs through OptiScaler, potentially allowing older hardware to access features normally associated with newer graphics architectures.
Previously known as RTX40MFG Unlocker, the project has been renamed to reflect its expanded compatibility. According to the official GitHub release notes, version 1.5.0 supports DLSS Frame Generation runtime 310.9.16 and NVIDIA's new Preset C, a performance optimized model designed to reduce processing overhead. The mod enables frame generation multipliers from 3x to 6x on supported RTX 30 and RTX 40 configurations, extending capabilities that NVIDIA officially reserves for newer GeForce RTX 50 Series hardware.
The developer also reports improved frame pacing on RTX 30 Series GPUs, describing support as stable following extensive internal testing. However, compatibility with the latest DLSS Frame Generation runtime has only undergone offline validation on Ampere hardware, meaning additional gameplay testing is still required.
Universal MFG Unlocker 1.5.0 Compatibility
| Feature | Supported GPUs | Requirements |
|---|---|---|
| DLSS Preset C | RTX 30 and RTX 40 | DLSS FG 310.9.16 |
| DLSS Multi Frame Generation | RTX 30 and RTX 40 | Supported game integration |
| XeSS Multi Frame Generation | NVIDIA, AMD, Intel | OptiScaler integration |
| XeSS Frame Multipliers | 2× to 6× | Compatible OptiScaler configuration |
| RTX 30 Rendering API | DirectX 12 | Vulkan not supported |
One of the most significant additions is compatibility with OptiScaler, an open source tool that allows games to use alternative upscaling and frame generation technologies. Universal MFG Unlocker can now operate as an OptiScaler plugin, enabling Intel's XeSS Multi Frame Generation model on GPUs from different manufacturers. This implementation supports multipliers between 2x and 6x, although actual functionality depends on the game, GPU, and selected rendering pipeline.
The integration also introduces access to OptiScaler's existing latency reduction controls and configuration interface. Additional improvements include support for newer NVIDIA Streamline implementations, fixes for Special K integration, restored mouse controls in Dying Light: The Beast, and a launch crash fix for Gears of War: E Day.
Despite these developments, Universal MFG Unlocker remains an unofficial modification with compatibility limitations. RTX 30 Series support currently requires DirectX 12, Vulkan functionality remains experimental, and higher frame generation multipliers do not guarantee equivalent improvements in responsiveness or native rendering performance. OptiScaler also warns against using its modifications in online games because anti cheat systems may detect injected files. The latest version is available through the project's GitHub Releases page, with installation instructions and development documentation accessible from the official repository.
Universal MFG Unlocker 1.5.0 demonstrates how software development can extend the capabilities of older graphics hardware beyond officially supported configurations. Bringing DLSS Preset C to Ampere and Ada Lovelace is particularly interesting as GPU upgrades become increasingly expensive.
However, enabling 6x frame generation does not mean a graphics card delivers 6 times more native rendering performance. Generated frames can improve perceived smoothness, but responsiveness still depends heavily on the underlying frame rate and latency.
The addition of XeSS Multi Frame Generation through OptiScaler is arguably the most important development because it expands experimentation beyond NVIDIA hardware. If compatibility and frame pacing continue improving, community projects like this could help extend the useful lifespan of existing gaming GPUs.
Would you use an unofficial mod to unlock 6x Multi Frame Generation on your current GPU, or would you rather stick with officially supported technologies for better stability?
