The Blood of Dawnwalker Devs Confirm 2026 Launch, Tease More Reveals and Debut the Main Musical Theme
Rebel Wolves has officially kicked off 2026 by reaffirming that The Blood of Dawnwalker is still on track to launch this year, giving Western RPG fans a meaningful signal that the studio is moving from reveal mode into sustained rollout mode. The confirmation comes from the team’s Launch Year Special video, where Rebel Wolves leadership not only restated the 2026 release plan but also positioned the months ahead as a steady cadence of new information, content showcases, and community facing updates.
In the video, Rebel Wolves founder Konrad Tomaszkiewicz, formerly Game Director of The Witcher III Wild Hunt at CD Projekt RED, appears alongside Global Community Lead Dominika Burza to reflect on the past year of reveals and public showcases, then pivot into what players should expect next. Burza notes it has been a full year since the first reveal and describes the studio’s experience meeting players at major events including Gamescom, PAX East and West, TwitchCon, and Poznan Game Arena. Tomaszkiewicz thanks fans directly and emphasizes that community reactions and feedback have been a major motivator for the team as production has advanced.
A notable part of the messaging is the studio’s stance on transparency and expectation management. Burza stresses that Rebel Wolves intends to continue showing the game as it progresses through development stages, even if some footage does not represent the final quality target. Tomaszkiewicz reinforces that not every suggestion can be implemented, but that the team reviews feedback seriously and asks players for trust, framing this as a shared goal to make the game great rather than a one way marketing pipeline.
The biggest headline is straightforward and unambiguous. The Blood of Dawnwalker launches in 2026. The studio does not reveal a specific release date yet, but it signals that communication will ramp up, with more announcements and reveals coming more frequently. The team specifically calls out that there is still a lot of content to show, including gameplay features, locations, characters, and additional elements of the core experience. They also highlight that the full main cast has not been revealed yet, and that creatures and music are also areas where players should expect more exposure as the year progresses.
To set the tone for the launch year, Rebel Wolves also debuts the game’s main musical theme in the same presentation, positioning it as the first major beat of a broader marketing and community engagement cadence. For RPG fans tracking the 2026 release calendar, this is a strong signal of confidence: studios typically do not reaffirm a release year this directly unless internal scheduling has reached a level of stability.
The Blood of Dawnwalker is being built on Unreal Engine 5 and is planned for PC, PlayStation 5, and Xbox Series S|X. Based on what has been shown so far and the talent behind the project, it continues to stand out as one of the more promising Western RPG releases planned for 2026, especially for players who value strong world building, character driven storytelling, and modern production scale.
What do you want Rebel Wolves to show next to build confidence for a 2026 launch: deeper combat systems, quest structure and player choice, or a longer uninterrupted gameplay segment that proves pacing and performance?
