Metal Gear Solid Master Collection Vol. 2 PC System Requirements Are Here
Metal Gear Solid Master Collection Vol. 2 was one of the cleaner surprise reveals from the recent PlayStation State of Play, and Konami followed it up fast with something PC players always want on day one: the system requirements.
Revealed on the game’s Steam store page, the specs paint a very clear picture of what Konami is targeting for this collection. In short, it looks broadly accessible for anyone running a relatively modern gaming or work PC, with the biggest eyebrow raiser being the baseline memory requirement.
Minimum System Requirements
| System Requirement | Minimum | Recommended |
|---|---|---|
| 64-bit Requirement | Requires a 64-bit processor and operating system | Requires a 64-bit processor and operating system |
| OS | Windows 11 (64-bit) | Windows 11 (64-bit) |
| Processor | Intel Core i5-9600K | Intel Core i5-10500 |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics | NVIDIA GeForce GTX 970 | NVIDIA GeForce GTX 1650 |
| DirectX | Version 12 | Version 12 |
| Network | Broadband internet connection | Broadband internet connection |
| Storage | 34 GB available space | 34 GB available space |
| Additional Notes | SSD recommended | SSD required |
For the tech savvy crowd, the most surprising line is not the GPU. It is the fact that Metal Gear Solid Master Collection Vol. 2 lists 16 GB of RAM as a requirement even at minimum.
On paper, that feels wild when you remember the original Metal Gear Solid 4: Guns of the Patriots shipped on PlayStation 3, a platform that operated with dramatically smaller memory pools by modern standards. But that contrast also highlights the broader reality of current PC releases and modern porting pipelines.
Collections like this are not just old executables dropped into a launcher. They typically come bundled with modern rendering paths, wrapper layers, platform services, and higher resolution assets, plus the overhead of shipping as a unified package across multiple devices. The result is a higher baseline footprint even when the source material is older.
Vol. 2 is headlined by Metal Gear Solid 4: Guns of the Patriots and Metal Gear Solid: Peace Walker, but it is not a two game bundle. Also included as a Collection Edition bonus is Metal Gear Ghost Babel, the 2000 Game Boy Color entry that plays like a clever handheld evolution of the Metal Gear 2 formula and remains a deep cut worth revisiting now that the franchise is finally being pushed back into the spotlight.
Based on the requirements alone, most players should be able to run this without drama, but the real make or break for PC will be the usual trilogy of port credibility:
Frame pacing stability
Input and controller handling
Display support, including ultrawide and scaling behavior
If Konami nails those fundamentals, this collection could be a very clean way to experience the PS3 era out of its original hardware cage.
What is your priority for Vol. 2 on PC, performance, visual upgrades, or mod potential once it lands?
