Splitgate 2 Will Relaunch in Late December Following Abysmal Launch and Five Months of Recovery
Splitgate 2 is preparing for a full relaunch later this month after a rough debut earlier this year that forced 1047 Games to pull the title back into beta only weeks after launch. The studio announced that servers will go offline on December 4 to prepare for the relaunch, marking a faster return than originally projected.
Splitgate 2 launched with a lukewarm reception. Fans of the original appreciated the core arena shooter and portal mechanics, but the sequel failed to recreate the disruptive momentum of its predecessor. Matters were made significantly worse by tone deaf marketing moments, including a co founder wearing a “make FPS great again” hat during an interview, which sparked widespread backlash. The situation escalated further when the studio released an eye watering 145 dollar cosmetic bundle that was met with immediate criticism.
By July, 1047 Games admitted that Splitgate 2 had launched “too early” and moved the game back into beta. Its July statement even suggested the game might not return until 2026. The studio had already laid off staff once in June and then again in July when the game was unlaunched. The situation was dire enough that the original Splitgate servers were taken offline entirely as the team shifted focus to stabilizing the sequel.
In a new update on Steam, 1047 Games confirmed the beta season, active battle passes and seasonal ranks will end on December 4. Servers will then go offline to prepare for the relaunch.
Thank you to everyone who participated in the Splitgate 2 Beta! On December 4th, the Beta Season & active Battle Passes will be ending, alongside your seasonal “rank” progress.
— Splitgate 2 - Beta (@Splitgate) November 24, 2025
We will also be taking the Beta servers offline on the 4th to prepare for relaunch later in December.…
Since returning to beta, Splitgate 2 has been running limited tests with a few hundred active players at a time, according to SteamDB charts. While helpful for debugging, this level of engagement is nowhere near sustainable for a modern multiplayer studio. The upcoming relaunch, therefore, is critical. It may be the final opportunity for the franchise to regain relevance.
Given the timing, many expect 1047 Games to reveal the relaunch at The Game Awards later this month. Co founder and game director Ian Proulx has appeared on Geoff Keighley’s stage before, and announcing the game’s revived launch during the industry’s biggest annual showcase would maximize attention. Considering the ambition 1047 Games needs to project, this would be a fitting stage for its second attempt.
Whether Splitgate 2 can recover from its disastrous first impression remains uncertain. The relaunch needs to be the biggest and most polished moment in the franchise’s history to stand any chance of survival in today’s competitive multiplayer landscape.
Do you think Splitgate 2 can revive itself with the relaunch, or has the community already moved on
