Resident Evil Requiem Spoilers Spread Online as Capcom Warns Fans and Hideki Kamiya Fires Back With Harsh Words

With only days left until the global release of Resident Evil Requiem on February 27, 2026, spoiler culture has gone into overdrive across social platforms, comment sections, and video feeds. Capcom has responded with a clear request to the community to stop sharing leaks and story spoilers before launch, while Hideki Kamiya, director of Resident Evil 2, escalated the tone dramatically by condemning spoiler posters with an aggressive statement that has now gone viral.

Capcom’s message is straightforward and grounded in player experience. In its official post, the company asks fans not to post or share pre release leaks and spoilers for Resident Evil Requiem, emphasizing that it wants everyone to enjoy the story as intended on day 1. Capcom also notes that its legal team will continue issuing takedowns and deletion notices to limit the spread of leaked material, and closes by saying it is not long now until the game is out and it looks forward to reactions after release.

Hideki Kamiya took a far more confrontational approach. Responding publicly, he criticized people who spread spoilers for personal satisfaction and argued it tramples both player excitement and the effort creators poured into the project. His post includes the line that those who spread spoilers deserve a thousand deaths and should never play games again, delivered via machine translation and framed as a curse. He also referenced a past incident around Resident Evil 2 where a late game twist was reportedly spoiled by a magazine.

It is important to separate the emotional intent from the impact. Kamiya’s frustration is understandable in context because spoilers can flatten a horror game’s pacing and undermine the tension curve that designers build deliberately. But his phrasing is also extreme, and that intensity is now becoming part of the discourse, pulling attention away from the core issue: respecting other players’ first playthrough, and keeping the launch window focused on the game rather than leak drama.

This situation also highlights the structural reality of modern releases. Once physical copies are in the wild, spoiler cycles become very difficult to contain, even with takedowns. That is why Capcom’s approach is more operational: reduce distribution, encourage restraint, and protect the day 1 experience as much as possible.

For fans who want to stay clean, the best play is a disciplined media loadout: mute key terms, avoid trending threads, and skip comment sections on any Resident Evil content until launch weekend. Horror games live and die by discovery, and Requiem is positioned as a major moment for the franchise, so going in blind is still the highest value experience.

 
Do you think game communities should self police spoilers more aggressively, or is it on publishers to adapt launch strategies now that leaks are basically inevitable?

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Angel Morales

Founder and lead writer at Duck-IT Tech News, and dedicated to delivering the latest news, reviews, and insights in the world of technology, gaming, and AI. With experience in the tech and business sectors, combining a deep passion for technology with a talent for clear and engaging writing

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