PlayStation 5 Pro Flexes With 5K Internal Rendering for Marathon Using PSSR
Bungie’s Marathon is shaping up to be a technical showcase on console even before players drop into its extraction shooter loop. On the game’s official product landing page, Sony confirms Marathon is a PlayStation 5 Pro Enhanced title, and highlights an eye catching rendering target tied directly to PlayStation Spectral Super Resolution.
On the PlayStation Official Website, the dedicated PlayStation 5 Pro Enhanced section states that PSSR blends 5K internal rendering into a clean, stable 4K image to keep the view sharp during intense action. If accurate as written, this positions Marathon as one of the most aggressive resolution focused presentations among competitive shooters on PlayStation 5 Pro so far, especially since internal 5K rendering is not a common marketing claim in this category.
That said, shooters live or die by clarity and responsiveness, and most competitive players will prioritize 120 FPS stability over maximum pixel density. A sharper image can help with target readability, but high frame rate output usually delivers the bigger real world advantage in a fast paced PvP environment. So while 5K internal rendering is a strong headline, the more important question is what performance modes Bungie and Sony are shipping for PlayStation 5 Pro users, and whether there is a clear path to a consistently high frame rate option alongside the high fidelity presentation.
There is also a forward looking angle here tied to the next iteration of PSSR. The discussion around a so called PSSR 2.0 arriving by March 2026 suggests Sony is still optimizing its upscaling stack to improve performance efficiency. If Marathon is indeed pushing a high internal rendering target, a more efficient reconstruction pipeline could be the key to preserving image quality while freeing up headroom for higher frame rates, better frame pacing, or additional visual features. For an extraction shooter that needs both readability and responsiveness, the best case scenario is a competitive mode that delivers stable 120 FPS, paired with a quality mode that maximizes visual sharpness for players who prefer a cleaner 4K presentation.
If Bungie lands the balance correctly, Marathon on PlayStation 5 Pro could become a reference point for how console shooters should package upscale driven image quality and high refresh performance without forcing players into one single priority.
Would you rather Marathon prioritize a locked 120 FPS competitive mode, or do you want the sharpest possible 4K image built from 5K internal rendering on PlayStation 5 Pro?
