No Man’s Sky Remnant Update Brings Gravity Manipulation, Cross Country Hauling, and Scrap World Industry
Hello Games has released Remnant, a new free update for No Man’s Sky delivered as patch 6.2, and it is one of those updates that meaningfully expands how players interact with the sandbox. Remnant introduces gravity manipulation mechanics through a new Multi Tool upgrade, expands vehicle customization in a big way, and adds industrial waste processing facilities that turn cleanup into a structured progression loop with rewards.
The headline feature is the Gravitino Coil, a new Multi Tool upgrade that changes how travelers can move and weaponize objects through magnetization and physics. With the Gravitino Coil, players can grab, carry, and launch objects across planetary surfaces, including golden artifacts found in planetary ruins. The more creative angle, and the one that will absolutely fuel clips and community experiments, is combat. The tool allows players to capture and throw Sentinel Drones, effectively converting enemies into projectile weapons against each other. Combat supplies dropped by defeated enemies can now be consumed directly, and the Gravitino Coil also interacts with Sphere Creator objects placed in player bases, adding more utility for builders who like to wire systems into their personal ecosystems.
Remnant also upgrades the off road Colossus vehicle into a more flexible platform with deeper customization and real gameplay identity. Players can now equip new modules and technologies, including superelastic wheels, tracked treads, and specialized off road gear designed to handle different terrain profiles. Visual customization gets a boost as well, with new paint finishes that can be layered alongside traditional color choices. The most striking addition is the Mechanical Legs upgrade, arachnid style spider legs that enable hydraulic crawling. Players can earn Mechanical Legs by completing the new Remnant expedition, which centers on a cross country hauling experience where you register for waste transportation missions and operate more like an industrial contractor than a lone explorer.
That industrial theme extends into the update’s new facilities. Scrap worlds now feature industrial waste processing locations where players can extract materials and earn rewards by collecting and transporting hazardous waste. The loop revolves around gathering radioactive crates, explosive canisters, and toxic barrels, all of which demand careful handling due to their risk profile. Specialized processing units allow safe containment and disposal, turning environmental cleanup into a potentially profitable venture and a solid option for players who enjoy structured resource gameplay without relying purely on combat.
On the technical side, Remnant includes significant improvements to cloud rendering. Hello Games is enhancing lighting, improving edge stability, and optimizing performance, with changes that are especially noticeable during dawn and dusk sequences. For a game that lives and dies by atmosphere, those rendering upgrades matter because they elevate the moment to moment feel of exploration without requiring players to change how they play.
Hello Games is also clearly building momentum for a major milestone year, as 2026 marks the 10th anniversary of No Man’s Sky’s original launch. The game’s early era is famous for a rough start, but the turnaround has been remarkable, and the cadence of meaningful free updates remains one of the strongest live service redemption arcs in the industry. At this stage, every new patch feels less like a fix and more like additional value layered onto an already massive universe.
What are you most excited to try in Remnant, turning Sentinel Drones into throwable weapons, building a spider leg Colossus hauling rig, or running scrap world cleanup routes for profit?
