Lords of the Fallen 2 PC System Requirements Revealed as CI Games Hints the Epic Games Exclusivity Could Change
Publisher CI Games and developer Hexworks have published the minimum and recommended PC system requirements for Lords of the Fallen 2, the follow up to the 2023 Soulslike entry. The specifications are listed on the Epic Games Store page, and they deliver a clear signal on where the sequel is aiming technically, especially on the GPU side.
At a glance, the CPU and RAM targets mirror the prior game’s baseline expectations, but the GPU floor and the recommended tier both move upward. Compared with the previous Lords of the Fallen requirements, the minimum GPU expectation climbs from GTX 1060 and RX 590 to RTX 2060 and RX 5700, while the recommended target rises from RTX 2080 and RX 6700 to RTX 3080 and RX 6800 XT. This increase lines up with the project continuing to use Unreal Engine 5, the same engine foundation used previously, but it also sets expectations for players who want to run higher fidelity visuals and more demanding effects without compromising stability.
Lords of the Fallen 2 PC Specs
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Windows 11 | Windows 11 |
| CPU | Intel Core i5-8400 AMD Ryzen 5 2600 |
Intel Core i7-8700 AMD Ryzen 5 3600 |
| Memory | 12 GB RAM | 16 GB RAM |
| GPU | NVIDIA GeForce RTX 2060 AMD Radeon RX 5700 |
NVIDIA GeForce RTX 3080 AMD Radeon RX 6800 XT |
| Login Required | Epic ID | Epic ID |
| Audio Language | English | English |
| Text Languages | English, French, German, Italian, Spanish (Spain), Korean, Portuguese (Brazil), Japanese, Polish, Chinese (Simplified), Chinese (Traditional), Russian | English, French, German, Italian, Spanish (Spain), Korean, Portuguese (Brazil), Japanese, Polish, Chinese (Simplified), Chinese (Traditional), Russian |
Beyond the specs, there is also a meaningful business angle developing around the PC release. Lords of the Fallen 2 was announced in June 2024 as an Epic Games Store exclusive on PC, but CI Games CEO Marek Tyminski recently teased that this status could change, suggesting a Steam launch on day 1. The comment appears in this post on X. If that shift happens, it would materially alter the PC go to market footprint, discoverability, and community funnel, especially for a Soulslike audience that tends to anchor around Steam reviews, guides, and mod adjacent conversations.
On the development and trust building side, CI Games Creative Strategist Ryan Hill also commented on the response to last week’s gameplay deep dive, describing the reception as incredible and pushing back on what he called blame the customer rhetoric. He pointed to how the studio handled the 2023 launch by owning the outcome and releasing 70 plus updates rather than deflecting criticism, framing that iteration cycle as a core reason the early alpha reveal for Lords of the Fallen 2 is landing more positively now. That framing is a strong positioning play because it ties the sequel’s credibility to demonstrated post launch execution, not just marketing promises.
Lords of the Fallen 2 is planned for release this year on PC, PlayStation 5, and Xbox Series S and X.
Do these PC requirements look reasonable for a Unreal Engine 5 Soulslike in 2026, or do you think the minimum GPU target has moved too far up for mainstream players?
