Greedfall 2 The Dying World Confirms Version 1.0 Release Dates for March 2026 on PC, PlayStation 5, and Xbox Series X and S
Publisher Nacon and developer Spiders have confirmed that Greedfall 2 The Dying World is leaving Early Access and moving into its definitive 1.0 launch in March 2026, with a staggered rollout across platforms. The game hits PC first on March 10, 2026, followed by PlayStation 5 and Xbox Series X and S on March 12, 2026, creating a tight 48 hour release window that should keep the conversation moving across both the PC and console ecosystems.
The announcement arrives alongside a new gameplay overview trailer that highlights the key pillars Spiders is selling for the 1.0 release, including the narrative direction, companion driven party dynamics, combat flow, crafting, and broader systems that are meant to define the full experience.
Greedfall 2 The Dying World originally entered Early Access on PC on September 24, 2024, and it has received major updates since, with the biggest milestone called out being a substantial update in November 2025 that introduced a new region, added a new companion, and delivered a combat overhaul. That update was a meaningful step toward stabilizing the identity of the project, but it has not fully solved the traction problem. The game has continued to face a perception gap driven by ongoing criticism around unfinished and janky feel, and those issues have persisted in community feedback even after multiple updates.
Complicating the momentum further are allegations of internal issues at Spiders and layoffs reported months before the project would have reached the 1 year mark of its Early Access cycle. In a live service and roadmap driven market, perception and trust are just as critical as patch notes, and any disruption narrative tends to magnify scrutiny on game feel, stability, and polish.
Spiders has stated that the Early Access build represents only the first third of the game, so the 1.0 exit is not just a version number change. It is effectively a credibility checkpoint for whether the remaining two thirds can meaningfully expand content density, improve the overall experience, and shift the discussion from damage control to genuine recommendation. With the March 2026 launch dates now locked, Greedfall 2 is stepping into a high pressure window where the 1.0 update needs to deliver visible quality upgrades quickly to change the tone of player conversation.
Do you think Greedfall 2 can pull off a strong 1.0 turnaround in March 2026, or is the Early Access reputation going to be too heavy to shake even with major improvements?
