Rebel Wolves Sets The Blood of Dawnwalker for September 3, 2026 After New Road to Launch Showcase
Rebel Wolves has officially locked in the release date for The Blood of Dawnwalker, with the studio confirming that its debut dark fantasy RPG will launch on September 3, 2026 for PC, PlayStation 5, and Xbox Series X|S. The date was revealed during the game’s latest Road to Launch presentation and is also reflected on the official game site and Bandai Namco’s announcement.
The new showcase gave players a much better look at what Rebel Wolves is building. Alongside the full Road to Launch event, the studio released a new story trailer centered on Coen, the game’s lead, who becomes a Dawnwalker, a human turned vampire who can still move in daylight. Rebel Wolves describes the game as a single player open world dark fantasy RPG set in 14th century Europe, with Sangora serving as the main setting.
The premise remains one of the project’s strongest hooks. Coen is trying to stop Xanthe, a powerful vampire who wants to build a new order on the blood of humanity, starting with Coen’s own family. The game’s structure is built around a 30 day countdown, with player choices, quest paths, and time management shaping how events unfold across the open world. That design gives the game a more urgent RPG flow than the usual open world formula, which could help it stand out in a crowded fantasy market. The 30 day structure and choice driven progression have been highlighted in official and launch coverage.
It is also very clear that Rebel Wolves is not trying to dodge comparisons to CD Projekt Red. The studio was founded by former CD Projekt RED talent, and industry coverage around the event continues to frame the game as one of the most closely watched post CDPR projects in the RPG space. Rebel Wolves appears comfortable with that pressure, which makes sense given how much of the game’s appeal rests on strong narrative design, worldbuilding, and decision driven progression. That comparison is reinforced by recent press coverage around the release date reveal.
The PC specifications also suggest that The Blood of Dawnwalker is aiming for a very high visual bar. Rebel Wolves says all requirement targets were measured without upscalers or frame generation, while confirming support for both NVIDIA DLSS and AMD FSR. That is an important detail because it means the raw native targets look heavier on paper than what many players will likely use in practice. Coverage of the requirements confirms that the game targets everything from native 1080p at 30 FPS up to native 4K at 60 FPS.
| Specs | Minimum | Recommended 1080p | Recommended 1440p | Ultra 1440p | Ultra 2160p |
|---|---|---|---|---|---|
| Target Performance | Native 1080p @ 30 FPS | Native 1080p @ 60 FPS | Native 1440p @ 60 FPS | Native 1440p @ 60 FPS | Native 2160p @ 60 FPS |
| Quality Preset | Low | High | High | Ultra | Ultra |
| CPU | Intel Core i7-8700K / AMD Ryzen 7 3700X | Intel Core i5-13600 / AMD Ryzen 9 7900X | Intel Core i5-13600 / AMD Ryzen 9 7900X | Intel Core i5-13600K / AMD Ryzen 9 7950X | Intel Core i5-13600K / AMD Ryzen 9 7950X |
| RAM | 16 GB | 16 GB | 16 GB | 16 GB | 16 GB |
| GPU | NVIDIA RTX 3050 / GTX 1070 / AMD RX Vega-56 / Intel Arc A580 | NVIDIA RTX 5060 / AMD RX 6800-XT | NVIDIA RTX 4070-Ti / AMD RX 7800-XT | NVIDIA RTX 4080 / AMD RX 7900-XTX | NVIDIA RTX 5090 |
| VRAM | 6 GB | 12 GB | 12 GB | 16 GB | 16 GB |
| Storage | 60 GB SSD | 60 GB SSD | 60 GB SSD | 60 GB SSD | 60 GB SSD |
| OS | Windows 10, DirectX 12 | Windows 10, DirectX 12 | Windows 10, DirectX 12 | Windows 10, DirectX 12 | Windows 10, DirectX 12 |
The most striking part of the requirements is the RTX 5090 target for native 4K at 60 FPS on Ultra settings. Even with the studio’s clarification about DLSS and FSR support, that still tells us Rebel Wolves is chasing a demanding visual presentation. At the same time, the floor is not outrageous by 2026 standards, with 16 GB RAM and a 60 GB SSD requirement now feeling fairly normal for a major Unreal Engine 5 RPG.
The bigger question now is whether The Blood of Dawnwalker can translate all of this ambition into a complete and polished debut. Rebel Wolves has a strong pedigree, an eye catching world, and a release date now set in stone. If the final game can deliver on its combat, atmosphere, and choice driven storytelling, it has a real shot at becoming one of the standout RPG launches of 2026.
Do you think The Blood of Dawnwalker can live up to the Witcher comparisons, or does it need to carve out a very different identity to stand on its own?
