Developer Games Farm and publisher Grindstone Entertainment have officially announced Conan: The Black Pyramid, a new action RPG combining brutal combat, roguelite progression, and cosmic horror. Revealed during the Golden Joystick Awards 2026, the game is scheduled to launch on PC through Steam in 2027, bringing Robert E. Howard's legendary barbarian into a mysterious adventure across different eras.
The story follows an aging Conan who has abandoned the throne of Aquilonia after hearing mysterious whispers calling him toward the Black Pyramid, a supernatural labyrinth existing beyond conventional space and time. According to Wccftech's gameplay presentation, the game features fast combat built around 3 hit combinations, charged attacks, parrying, dodging, executions, and enemy dismemberment. Players can also unlock different combat styles through weapon configurations and abilities, with additional playable heroes from Howard's universe, including Solomon Kane and Dark Agnes.
Inspired by games such as Hades and Curse of the Dead Gods, the adventure features procedurally changing encounters, permanent character progression, and collectible artifacts that modify combat abilities. A distinctive dice mechanic allows players to improve the rarity of their rewards, potentially obtaining legendary equipment. The game also supports 2 player online cooperative gameplay, allowing friends to explore the pyramid together while maintaining individual progression.
Games Farm is targeting higher visual fidelity comparable to traditional action RPGs such as Diablo and Path of Exile. Early minimum PC requirements include an Intel Core i7 6700 or AMD Ryzen 5 2600X, 8 GB RAM, and an NVIDIA GTX 960 or Intel Arc A380, alongside 20 GB of storage.
Players can watch the official announcement trailer and register for an upcoming playtest through the game's Steam page. An exact release date and pricing have not been announced.
Conan: The Black Pyramid presents an interesting combination of traditional action RPG mechanics and modern roguelite progression. Its emphasis on tactical melee combat, cooperative gameplay, and randomized rewards could distinguish it from other games in the genre. However, its success will depend on combat responsiveness, meaningful character progression, and sufficient enemy variety to keep repeated runs engaging.
Would you prefer a traditional open world Conan RPG, or does a brutal roguelite inspired by Hades sound more appealing?
