Amazon MGM Studios Split Fiction Film Starring Sydney Sweeney Reaches Script Milestone Says Hazelight Boss Josef Fares
Amazon MGM Studios’ Split Fiction adaptation has reportedly cleared a key early execution checkpoint, with Hazelight boss Josef Fares confirming he has now seen the first finalized version of the script while speaking to Moviezone on the red carpet at the Guldbagge Awards. The update was first spotted by Dexerto, putting fresh momentum behind a project that has been in the conversation since 2025 but had not offered many concrete production signals until now.
In the interview with Moviezone, Fares said he received the first version of the script and emphasized a cautious stance that many game creators and publishers now share about Hollywood timelines, essentially framing it as real only when it is on screen. He also confirmed he has met Sydney Sweeney, describing the meeting as positive while avoiding any over commitment on what that means for schedule or final execution.
The film is positioned as a major play in Amazon’s broader games to screen pipeline, with Sydney Sweeney attached to star and Jon M. Chu attached to direct. The project first surfaced publicly in April 2025, and then in June 2025 Amazon MGM reportedly won the bidding war to secure the rights, which is why this script confirmation matters. It moves Split Fiction from a rights acquisition headline into an actual production workflow stage where casting, scheduling, and budget planning can begin to firm up.
This is also a contrast point for gamers who have been tracking Hazelight’s earlier adaptation chatter. The It Takes Two movie was announced back in 2022, and there has been little to no meaningful progress shared publicly since then. In that context, a script in hand for Split Fiction is not a finish line, but it is a measurable deliverable that indicates the project is not stalled at the concept pitch layer.
Sweeney’s adaptation calendar is also expanding beyond Split Fiction, with her involvement on an Out Run adaptation alongside Michael Bay showing she is leaning into the games adaptation lane as a multi project strategy rather than a one off. For Amazon, this aligns with a broader push to keep its genre pipeline hot. The Fallout TV adaptation is heading into its season 2 finale on February 3, 2026, and the company has also been surfacing more noise around the God of War TV series casting, creating a consistent cadence of gaming IP visibility across its platform slate.
For the gaming audience, the practical takeaway is this. Script completion is where adaptation risk starts to become easier to measure. It is the stage where fans can begin to ask the real questions about tone, character fit, pacing, and whether the project understands what made the original resonate. Until there is casting beyond the lead, a production date, or an official release window, Split Fiction remains a high potential adaptation with meaningful execution risk, but this is still a tangible step forward.
Do you want Split Fiction to stick closely to the game’s identity and pacing, or should the movie take bigger creative swings to work as a standalone blockbuster?
