1047 Games Confirms a New Movement Shooter Inspired by Titanfall and Black Ops 3 Is Now in the Works
1047 Games has confirmed that it is developing a second project alongside Splitgate, and this time the studio is aiming directly at fans of high mobility shooters. In the latest update video shared by the team on YouTube, co founder and chief executive officer Ian Proulx said a small section of the studio has already been split off to begin work on a new “movement shooter,” explicitly name checking Titanfall and Call of Duty: Black Ops 3 as key points of inspiration. He also said the studio wants interested players to sign up for upcoming playtests that should begin soon.
Proulx was careful to stress that Splitgate remains the studio’s main priority. In the same update, he described the new game as part of 1047’s longer term goal of becoming a multi game studio rather than abandoning the portal shooter altogether. That is an important distinction, because 1047 has spent the past year trying to stabilize and rebuild confidence around Splitgate after a difficult sequel rollout and a broader identity reset around Splitgate: Arena Reloaded.
The pitch for the new project is easy to understand from a market perspective. Movement shooters still have a passionate audience, but there are very few modern releases fully serving players who miss the speed, verticality, and advanced traversal of games like Titanfall and Black Ops 3. By calling out those references so directly, 1047 is not being subtle about the lane it wants to enter. This also gives the studio a chance to step outside Splitgate’s portal identity and test whether it can build a second recognizable shooter formula with a different kind of player fantasy. That is an inference, but it follows directly from how Proulx framed the project.
The timing is also notable because Splitgate: Arena Reloaded is still maintaining a modest live player base on Steam, even if it is far from breakout territory. SteamDB currently shows the game drawing hundreds of concurrent players, with a recent live count around the 600 range and a 24 hour peak around the 700 to 800 range. That is enough to show there is still a core audience, but not enough to suggest the game has fully turned into the large scale hit 1047 once hoped for.
That makes this new shooter announcement feel less like a luxury side experiment and more like a strategic expansion attempt. 1047 clearly wants to keep Splitgate alive, but it also appears to understand that long term survival may depend on building something new that can connect more strongly with a different FPS crowd. If the studio can capture even part of the energy that players still attach to Titanfall style combat, this could end up being its most important move since the original Splitgate breakout. For now, though, the project is still in its early stages, and the real test will come when playtests start and players finally see what 1047 means by a modern movement shooter.
Do you think 1047 Games has a real shot at filling the gap left by Titanfall style shooters, or is the FPS space already too crowded for a new movement first contender?
