Nintendo Confirms No AI-Generated Images Were Used in Mario Kart World Amid Speculation
Nintendo has officially addressed rumors circulating online regarding the use of AI-generated imagery in Mario Kart World, denying claims that artificial intelligence played any role in the game’s visual development. The speculation originated from attentive viewers of the company’s recent Treehouse presentation, who noticed what they believed were unusually stylized or flawed visuals in some of the background billboards displayed during race tracks.
The artwork in question includes three billboards: one depicting a bridge, another showing a skyscraper under construction, and a third featuring a stylized car with exaggerated windows. Fans speculated that these visuals exhibited hallmarks of AI-generated content — such as odd perspectives, uneven structures, or surreal details — prompting concerns about their origin. The conversation quickly gained traction across social platforms and forums.
In response, Nintendo issued a clear and firm denial in a statement shared with Eurogamer:
“AI-generated images were not used in the development of Mario Kart World,” a Nintendo spokesperson stated.
The clarification ends a growing wave of criticism from both fans and critics who worried that Nintendo — often regarded as a bastion of traditional artistry and hand-crafted design — might have started relying on generative AI tools for visual assets. While the statement didn’t elaborate further, it strongly suggests that the images in question are either stylized intentional art or placeholders that may yet be updated prior to launch.
Speculation or Placeholder?
As Mario Kart World prepares to launch alongside the Nintendo Switch 2 on June 5, it's likely that many game assets — including in-world advertisements and ambient background art — are still subject to last-minute refinement. Industry veterans often note that placeholder graphics are commonplace during internal builds and promotional materials, even in public-facing showcases like Treehouse streams.
Moreover, it's not unusual for early promotional footage to feature unfinished assets. These billboards could simply reflect a work-in-progress status, or even be lower-priority visual elements that didn’t receive the same polish as main characters or vehicles during the demonstration phase.
Artistic Oversight or Overreaction?
Another possibility is the simplest one: the art might just be subpar or stylized in a way that unintentionally mirrors the imperfections often associated with AI generation. With the increasing use of neural network-generated imagery in advertising, marketing, and even indie game development, the line between AI and human design is becoming harder to define — especially when it comes to background filler.
Nintendo’s strong stance helps clarify its position, particularly at a time when AI-related debates are reshaping creative industries. The company’s swift response may also be an effort to protect its reputation for artisanal, hands-on development processes that have long defined its IPs.
What remains to be seen is whether these images will remain in the final retail version of Mario Kart World, or whether Nintendo will revise them ahead of launch to avoid further confusion.
What do you think — are fans too quick to assume AI was involved, or are these kinds of visual missteps becoming harder to ignore? Let us know your thoughts below.