Monster Hunter Wilds Update 1.041.00.00 Full Patch Notes Bring New Performance Optimizations and Arch Tempered Content
Monster Hunter Wilds has been on a steady recovery path since launch, especially on PC, where early performance pain points made it hard for many hunters to fully enjoy the experience. Capcom is continuing that technical momentum with Update 1.041.00.00, a patch focused on reducing CPU and GPU load while also delivering new endgame level challenges and collaboration content.
According to the official update page on the Monster Hunter Wilds site, Update 1.041.00.00 is scheduled to go live on Wednesday, February 18, 2026 at 2:30 a.m. UTC, which is Tuesday, February 17 at 6:30 p.m. PT and Wednesday, February 18 at 10:30 a.m. Taipei time.
This update is positioned as a straight optimization push. The headline is a set of changes designed to reduce spikes, smooth out heavier scenarios, and improve overall efficiency across both CPU bound and GPU bound workloads.
Key optimization items included in the patch notes
Reduced CPU and GPU processing, plus adjustments aimed at lowering overall load
Added internal Levels of Detail for 3D models, dynamically selecting optimal quality based on the situation to reduce GPU load
Optimized monster and endemic life spawn time processing to reduce CPU load
Added effect caching to reduce CPU load when generating duplicate effects
Optimized rendering processes to reduce CPU and GPU load
Other minor adjustments intended to lower overall load
For players, this is the kind of patch that tends to show its value during heavy combat moments, busy environments, and extended sessions, where cumulative overhead can compound into stutters or uneven frame pacing.
Alongside the technical work, Update 1.041.00.00 also pushes the endgame forward with a permanent Event Quest featuring Arch tempered Arkveld, plus new 10 star difficulty quests for several Arch tempered monsters
Arch tempered Rey Dau
Arch tempered Uth Duna
Arch tempered Nu Udra
Arch tempered Jin Dahaad
On top of that, the update introduces a Monster Hunter Stories 3 Twisted Reflection special collaboration side mission, expanding the content lineup beyond pure combat progression.
With this described as the final major update of this cycle, the direction is pretty clear: Capcom is locking in baseline performance and endgame structure, then shifting attention toward the Master Rank expansion that was confirmed recently. If the team can keep optimization progress consistent while scaling up systems for Master Rank, the expansion has a real shot at delivering a more confident technical launch than the base release.
Which matters more to you right now, smoother performance on your current build, or the new Arch tempered 10 star quest lineup and rewards?
