Monster Hunter Wilds to Receive More Than One Hundred Performance Improvements in Major Update Next Week
Monster Hunter Wilds is preparing for a significant technical overhaul as CAPCOM readies the release of Version 1.0.4.00 on December 16. While the title has made meaningful strides in addressing player concerns around challenge and endgame content through recent free updates, performance issues across PC and consoles have continued to limit the experience for many. This upcoming update marks the franchise’s most substantial optimization initiative to date, introducing broad CPU and GPU enhancements and more than one hundred targeted adjustments designed to stabilize gameplay across all platforms.
According to the official announcement shared through the Monster Hunter X account, the update applies extensive refinements to frame distribution, collision detection, effect processing, and overall scene load management. CAPCOM notes that a major focus of this patch is the elimination of unnecessary processing tasks, which analysis from the community previously identified as a primary cause of the game’s most severe performance problems. Early examinations after launch suggested that Wilds suffered from aggressive data and texture streaming to the GPU when the camera was in motion, resulting in intermittent hitching and frame pacing issues. The adjustments included in Version 1.0.4.00 appear aligned with correcting these systemic inefficiencies.
#MHWilds Free Title Update 4 on Dec 16 brings an array of performance improvements across all platforms. TU4 focuses on CPU and GPU optimization, reducing processing load with more than 100 under-the-hood improvements, among others.
— Monster Hunter (@monsterhunter) December 11, 2025
We'll follow this up in January with a… pic.twitter.com/iZlQoljwLR
The development team emphasized that this update represents the beginning of a longer optimization roadmap. A dedicated PC patch is scheduled for release next month, with additional performance enhancements planned for February. CAPCOM’s intention is to bring Wilds into a technically stable state across all formats as quickly as possible to ensure consistency with the gameplay refinements delivered earlier in the year.
Alongside these technical improvements, the update incorporates new gameplay content and balancing adjustments. It introduces Gogmazios as a new large monster, expands the roster of nine star tempered monsters, and adds a tempered nine star Rathalos that now roams the Scarlet Forest and Oilwell Basin at Hunter Rank one hundred. All weapon types are receiving balance updates, and support for new paid cosmetic items is being added to the in game storefront. Full details are outlined in the official patch notes.
With performance issues addressed at a foundational level, Monster Hunter Wilds is expected to reach a much stronger technical posture later this month. CAPCOM hopes these improvements will encourage returning players to reengage with the title, especially as new monsters and high level encounters continue to enrich the experience. Producer Yuya Tokuda has previously expressed his desire to see the community grow as Wilds evolves, and this update may serve as the turning point many players have been waiting for.
Do you believe this update will finally elevate Monster Hunter Wilds to the standard expected from the series?
