MachineGames Confirms Wolfenstein 3 Will Happen, But Timing Remains Open as Studio Keeps Its Next Project Under Wraps
MachineGames has once again made it clear that the studio intends to complete its modern Wolfenstein arc, even if the third entry is not guaranteed to be the next game out of the pipeline. In a recent interview with GamesIndustry.biz, studio director Jerk Gustafsson reiterated that the team has always planned to return to Wolfenstein and finish the trilogy, but stopped short of committing to when that will happen.
Gustafsson’s wording is deliberate and strategically consistent with how studios talk when they want to confirm direction without locking into a timeline. He stated that the intention has always been to go back to Wolfenstein and finish the trilogy, while emphasizing that he does not want to comment on when it happens, adding that it can be now or later, but that the studio is not done with it. For fans, the message is straightforward. Wolfenstein 3 remains on the table as a real internal objective, but MachineGames is preserving flexibility on scheduling and sequencing.
That flexibility matters because MachineGames recently demonstrated it can step away from its core franchise and still deliver a major release cadence through other projects, most notably Indiana Jones and the Great Circle. That detour effectively reset expectations around what the studio does next, especially with ongoing platform expansion plans and post launch support. In that context, Gustafsson’s comments read like a long term franchise commitment rather than an immediate product reveal.
The broader ecosystem context also raises the stakes. Over the past several months, industry chatter has pointed to Wolfenstein 3 being in development, but the stage and scope have remained unclear. Gustafsson’s latest statement does not confirm any specific production status, but it does reinforce that the trilogy plan is still alive and that the studio still has a story to tell for BJ Blazkowicz. It also leaves room for the next MachineGames release to be something else entirely, either a different project within the studio or potentially a Wolfenstein adjacent experience rather than the full mainline sequel.
From a business and brand alignment perspective, the timing question becomes even more interesting when you consider that the Wolfenstein IP has been discussed as a potential transmedia candidate, with talk of a TV adaptation in the wider entertainment pipeline. If that kind of initiative is moving forward, Microsoft and MachineGames could seek alignment on timing and marketing beats. Even if that synergy never becomes formal, the possibility creates incentives to think about when a new game would have maximum impact.
For now, the practical takeaway is that MachineGames is not closing the book on Wolfenstein. Wolfenstein 3 is coming eventually, but the studio is not yet ready to say whether that means soon or later. Until MachineGames or Microsoft makes a formal announcement, the most realistic expectation is continued ambiguity around what ships next, and a longer runway before players see the trilogy conclusion.
If MachineGames does not ship Wolfenstein 3 next, would you rather see a smaller Wolfenstein side project first, or should the studio go all in on finishing the trilogy with a full scale sequel?
