House of Golf VR Turns Your Living Room Into a Mini-Golf Course With Mixed Reality
House of Golf VR, the debut title from Starlight Games, is bringing the fun of mini-golf directly into players’ homes through the power of mixed reality. The game, developed by the studio founded by Wipeout co-creator Nick Burcombe, will launch on October 30, 2025 for the Meta Quest 2, 3, and 3S headsets.
The newly released gameplay trailer showcases how players can transform their living room, backyard, or any available space into a fully interactive mini-golf course. With the headset on, the game recognizes open areas and allows players to swing their arms as though holding a putter, seamlessly blending physical movement with virtual creativity. Players can design courses within their own surroundings or take the experience outdoors for an even more authentic feel, effectively carrying a digital mini-golf course wherever they go.
“House of Golf VR is all about playful innovation,” said Gary Nichols, CEO of Starlight Games, in the official press release. “We’ve created something truly special; a game that gives players the tools to bring their imagination to life, whether that means turning their living room into a golf course or escaping into our beautiful VR world.”
House of Golf VR represents more than just the studio’s first release—it signals Starlight Games’ broader ambitions in VR and immersive entertainment. Alongside this title, the team is also developing a futuristic sports game and a sci-fi rogue-lite action game, as noted on its official website. With its roots tied to classic arcade innovation, the studio is aiming to carve out a distinct space in the growing VR landscape.
The release also comes during a particularly busy year for Meta’s headset ecosystem. Earlier in 2025, an Xbox-branded edition of the Meta Quest 3S launched, strengthening ties between console and VR platforms, while it was recently confirmed that a sequel to the successful Batman: Arkham Shadow is already in development. For Meta Quest owners, this period marks one of the most diverse and exciting lineups of VR software to date.
With House of Golf VR, Starlight Games offers a unique twist on a familiar pastime, blending physical activity, creativity, and digital design in a way that highlights the potential of mixed reality gaming. Whether it becomes a breakout success will depend on how well players embrace the idea of turning their living rooms into playful fairways.
Do you think mixed reality games like this will push VR into the mainstream, or is it still a niche for enthusiasts?