Ghostrunner Studio One More Level Confirms Valor Mortis for Fall 2026 on PC, PlayStation 5, and Xbox Series X|S

One More Level has officially narrowed the release window for Valor Mortis, confirming that its new first person soulslike will launch in Fall 2026 across PC, PlayStation 5, and Xbox Series X|S. The announcement arrived during the Triple I Initiative Showcase 2026, where the studio debuted a fresh gameplay trailer packed with new footage and ended the presentation with the updated launch window. The game’s official Steam page and community update also now reflect that Fall 2026 target.

For players who have been following the project since its earlier reveal, the new footage offered a better look at how One More Level is trying to evolve beyond the kinetic formula that made Ghostrunner stand out. The latest trailer highlighted first person parkour movement, grappling, wall running, new enemy encounters, and a heavier, more deliberate combat rhythm built around the game’s dark Napoleonic fantasy setting. The studio’s official website also describes the project as its take on the soulslike genre, mixing first person action with demanding combat and Metroidvania inspired exploration.

The deeper developer follow up adds even more confidence that the game is entering its closing production stretch. In the Steam update published on April 9, 2026, One More Level said the reveal marks its “sprint to the final stretch of development” and explained that the team is still pushing hard toward launch. The studio also described Valor Mortis as the biggest game it has ever made since Ghostrunner 2, while stressing that it knows it still has to prove its unusual mix of first person perspective and soulslike design can truly land with players.

That ambition shows up clearly in the new mechanical details. One More Level confirmed fresh traversal options tied to the protagonist’s supernatural connection to nephtoglobin, including the ability to grapple through the air, wall run across cliffs, and manipulate terrain to gain better combat positioning. It also revealed a new weapon, the Rapier, which shifts the combat style toward parries and striking enemy weak points for a more high risk, high reward approach. The studio further teased a new grotesque boss encounter, reinforcing that it wants Valor Mortis to embrace the intensity and spectacle players expect from a modern soulslike.

In terms of setting and structure, Valor Mortis looks like it is aiming for a distinct identity rather than simply borrowing from familiar genre staples. The official description places players in an alternate 19th century Europe where Napoleon Bonaparte still reigns, while supernatural horror and war shape every environment. You play as a former soldier who rises from death, wields strange powers, and uncovers a conspiracy threatening humanity. That premise, combined with One More Level’s first person action pedigree, gives the game a stronger hook than just being labeled another hard action RPG.

The studio’s recent messaging also suggests community feedback is still playing an important role. In its Steam post, One More Level said it has already implemented substantial feedback from the original playtest and plans to bring more players in soon to test the game again. That matters, because a first person soulslike lives or dies on feel. Weight, precision, readability, mobility, and combat clarity all have to work together at a very high level. The fact that the team is still iterating with player input this late in development suggests it understands how experimental this blend really is.

At this point, Valor Mortis is shaping up as one of the more interesting action titles on the 2026 calendar. One More Level is not just trying to follow Ghostrunner with another stylish action game. It is trying to carve out a new lane by combining first person movement intensity with a much heavier and more methodical soulslike framework. That is a difficult balance to strike, but if the final build delivers on what these latest reveals suggest, Valor Mortis could end up being one of the more distinctive genre crossovers of the year.


Do you think One More Level can successfully merge first person parkour and soulslike combat, or does this kind of genre fusion still need to prove itself before launch?

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Angel Morales

Founder and lead writer at Duck-IT Tech News, and dedicated to delivering the latest news, reviews, and insights in the world of technology, gaming, and AI. With experience in the tech and business sectors, combining a deep passion for technology with a talent for clear and engaging writing

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